#pragma once

#include <vector>
#include <render/Others/PerseusLibDefines.h>
#include <render/Model/ModelVertexH.h>
#include <render/Model/ModelFace.h>

namespace pwp {

class ModelH {
public:
  bool isAllocated;
  std::vector<ModelFace>* faces;

  VFLOAT *verticesVector;
  VFLOAT* originalVerticesVector;
  size_t verticesVectorSize;

  ModelH(void);
  ~ModelH(void);
};

}
